As shown in the image above, the lighting setup comprises two spot lights and one area light.
Two spot lights of complementary colours are diametrically opposed, casting lights on opposing profiles of two legions of pieces. I aim to show the dramatic animosity as if it’s a cartoon. Additionally area lamp with full specter is placed in the middle of the field to connect these two lighting bubbles. I think specter means how much ambient colour of the light affects the local colour of the board.
I also learnt that items such as lights and cameras can’t have modified property data applied.
You did an excellent job of lighting this scene, as it is very dramatic to say the least.
One question I have . . . you called the center light an “area lamp”, but it looks to me as if it’s a mesh light, as I haven’t scene Blender “lamps” take such an oval shape before. Are there special settings, such as size in the width and height of the lamp, that can give you such an effect?
Yes. For area lamp in particular, there’s a drop-down for the shape, where you can choose among listed four shapes which give you great manoeuverability.
Thank you for this, as I’m going to bookmark it. I’m a long time Blender user, but haven’t upgraded to the newer 2.8/2.9 versions yet, so this is definitely something I’m going to want to play with when I do.