Unity 2019.4.0f1 - When I drag the player rig to the master timeline, there’s no context menu that appears to ask if I want to “create animator on player rig”. The player rig is placed below the Master timeline instead.
Hi,
I’m not sure if I understood you correctly but your screenshot does not show the Timeline window but the Assets folder. Dragging the Player Rig game object into the assets folder creates a prefab, not an animation track.
Thanks! that makes a lot of sense, haha. I didn’t realize I was looking at the assets folder.
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