Hi, while reading DragItem I notice that PointerEventData are used.
Will this class work with Unity new input system? If not, what do you advice we change PointerEventData with?
Thanks
It will because PointerEventData is handled by the EventSystem, which prompted you to create an InputHandler using the new input system to get working properly.
It won’t play well with UIElements if you convert the assets to the UIElements scheme, but that’s out of the scope of this course.
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Perfect! Thank you!
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