Drag and Drop


The Inventory drag and drop works fine in the unity Engine. but when I try to do the same in an android build I am able to drag the item around but when i release it snaps back to the slot i picked it up from even when i am pointing at a different slot. Anyone knows why this could be ? and any idea how to fix it ?

This has to do with how the Event System handles Pointers instead of Mouse Events. I’ve written a post about this that should help adapt the build for Android.

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