“Hello,
I have a funny problem that I can’t explain.
When I approach a ghost for a longer period of time,
See picture. If I only approach briefly, it works fine.”
“Hello,
I have a funny problem that I can’t explain.
When I approach a ghost for a longer period of time,
Looks like you’ve been Ghost Busted!
This looks suspiciously like the countdown timer isn’t being reset between shots.
Let’s take a look at your Shooter.cs script