DOTS Set Up Issue and Camera oddity

I had to Build And Run the build configuration twice as the first time had an error

Editor’s active Build Target needed to be switched to StandaloneWindows64 (BuildTargetGroup Standalone…

Seemed fine 2nd time running.

My Camera didnt appear to be moving as Nathan’s did (he found the sun).
Added some prints and checked the camera’s Transform in the inspector and it looks like it is moving - we’ll see when we have some thing to fly over in the scene…

[EDIT]

  • to see the sun right click the mouse button and move.

  • WASD (not arrows to move) - probably cannot see anything with nothing in the screen.

  • Mouse Wheel (links to Boost in the Inspector) adjusts the speed of travel.

Worked on the first build for me after selecting the scene.

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