This has to do with lecture 8_AA_UY3
When I am in “paint terrain” mode and CTRL click as instructed to level terrain to a selected height all the trees dissapear even though the “Draw Trees” checkbox remains checked. CTRL Z does nothing but if I exit unity and reload the scene the trees reappear.
Is this a bug or am I doing something accidentally? We are instructed this workflow at around 03:25 of the lecture.