Discovered an animation error

Hello everyone!
I don’t mean to be rude, but I think that Sam forgets that we also need to have a jump animation. Because now when my character jumps, it plays the move forward and when it falls, it plays the move backwards animation. I am asking that will this error be covered in future lectures?
PS - You must have noticed that I am asking a lot of questions. Sorry :neutral_face:

I believe @sampattuzzi calls this a “feature” :stuck_out_tongue:

Also never apologise for wanting to know more :slight_smile:

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Believe me, my project has the most :smile:
Anyways, I was thinking that how this issue can be resolved? I tried to research on this(if you have seen my other posts you will know this is my favourite term), but couldn’t get any answers.

I’d say take a look at the anim graph of the animation blueprint in either the third person template project or the animation starter pack.

If I get time at the end of the section I will try to circle round to this and implement a statemachine.

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