Disco Bowling

At least that’s what we used to call it for the bowling birthday parties when they switched on the colored lights. Would’ve been cool to experiment with UV light effects like they usually have there, but I think that will have to be a later project.

Since I had already added physics to my scene, I decided to add a scene for the disco bowling lighting instead. I have a 2x3 roof point light setup like 3 roof lights in a row per lane. I changed the lights in the back to yellow, middle to red and then blue closest to the pins. I also saw the disco bowling tends to have lights over the pins, so I added a plane with pure white emission there which works well in cycles rendering.

I also took the opportunity to add some more details to my scene. Added scuff marks and discoloration to my pins. Looks complex but I’m just mixing some noise textures:

Scuffed Pin Shader

Finally I added the lane number and the little lights indicating your number of throws left.

Disco Bowling!


Daytime Bowling.

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