Disable button via boolian?

I actually made this functionality of not being able to doubleplay in the end of the previous episode with an

answerReceived boolian where the OnAnswerSelected functions set the value to true and won’t accept anymore answers.

I’m at the start of this lecture but just wanted to ask, is this somehow inferious to toggling interactivity?

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Hi,

It’s great to see that you would like to challenge yourself by implementing your own ideas.

As game developers, we never know if our solutions will be working “forever”. For this reason, my personal advice is: Realise your idea, test your code, and if it works, it works. Don’t worry about problems that you do not have.

If you encounter problems due to your solution, you could either try to solve those problems, remove your solution or replace it with Rick’s.

I hope this helped. :slight_smile:


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