I have created some different way to open and close the door without using GetWorld()->GetTimeSeconds() and I don’t know if it’s better or worse approach of doing it. It also adding some kind of ‘animation’ to the doors.
I’m just wandering which one is better approach. I know that lecture what’s to teach us about time in UE but still is it better way for performance?
It is just a question for more experienced people than me because I like to optimize my code the best way I can