Different limit_distance

Hi,
If I use 420 as the limit_distance is not working as expected (screenshot attached)
If I increased this to 820 is ok.
Why this is happening like that?



Any idea or help, please?
Kind Regards
Ps: The game works but, at the start of the game I can’t see the base platform…

I’ll get a look when I get to PC in a couple of hours.

I wonder what the screen resolutions are set in the project settings and if thats possibly an issue at play here.
Its been a while since i did this content so i think the video is fairly near the start of the content

Yeah. Having the same issue here. And I found the culprit.

He changed his player’s Y position to something below the middle of the screen. Yours probably still starts above the middle section of the screen / close to the top, so it already has changed the limit_bottom value as soon as you begin.

I’m wondering about the logic though, why are we checking if limit_bottom > player Y position when there’s no trigger to change limit_bottom in the first place? It only gets changed if the statement is true to begin with.

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