I understand that the Blueprint is like a template, and that the BuildingEscapeGameModeBase is created with the project at the very beginning.
Isn’t it possible to add the new DefaultPawn_BP to the existing BuildingEscapeGameModeBase without creating a BP? Is that somehow hardcoding (presented at the beginning of the video)?
Why do we need a “template” for the GameMode if there’s only one of it in the game?
Thanks!