I’ve completed this course a while ago and revisiting and brushing-up, as I’ve been contracted to do a Unity project… so, I am cramming. I’m not actually re-doing the exercises, just re-watching the whole thing to get re-acquainted.
While prefabbing and reconstructing the levels, I think a prefab was omitted (not just the Event System prefab) while constructing Level 2. The Scene Level Manager prefab. I know that there is no code yet to determine if all blocks have been broken to proceed to next level, but I felt that void at the end of this video that not everything had been re-wired. I’m sure Rick will clean it up soon enough (the scene also hadn’t been added to the build settings–the hidden Level 1 button should now jump to the Quit scene).