Dialogue UI Next Button Problem

I Find A Bug In Dialogue Ui In The Builds.
In Every Build whether its windows or webgl There Are No Next Button In The UI but In Editor There Is.
it’s not just my project bug but it is even in project github commit


first pic is in windows build and second one is in editor

I believe this may be due to an unforseen issue that I thought was patched already.
We discovered that OnValidate() is never called in a built game, only in the Editor. This means that the dictionary lookup in Dialogue.cs is never created.
Try Adding the following line to Awake() and make sure that OnValidate is not within the #if UNITY_EDITOR block.

void Awake()
{
     OnValidate();
}
2 Likes

WOW It Got Fixed Thanks Brian

This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.

Privacy & Terms