Hi Ben,
I don’t know if this came up in the live steam on Friday as I haven’t had time to watch it yet.
You mention in the design docs that we’ll probably use a free third party asset to do the dialogue branching. Would it be possible to do a simple quick video in the course to explain how this can be done in code? I’m not against using third party tools but I do like to understand how I would go about doing things if the third party asset didn’t exist.
Kind Regards,
Steve