Does anybody have any idea why the Details panel for “CollisionMesh”, “LaunchBlast” and “ProjectileMovement” would all be blank in Blueprint editor for
Projectile_BP? I’ve recompiled the code and restarted the editor but still no luck. The game still runs and there are no errors or warnings in the console. I’ve set the
LaunchBlast members in the private section of the
AProjectile class. I’m using engine version 4.16.3. The
Projectile_BP details panel shows up, just the other components do not.
It must be something stupid I missed… Any help would be appreciated. Thanks!