Does anybody have any idea why the Details panel for “CollisionMesh”, “LaunchBlast” and “ProjectileMovement” would all be blank in Blueprint editor for Projectile_BP
? I’ve recompiled the code and restarted the editor but still no luck. The game still runs and there are no errors or warnings in the console. I’ve set the CollisionMesh
and LaunchBlast
members in the private section of the AProjectile
class. I’m using engine version 4.16.3. The Projectile_BP
details panel shows up, just the other components do not.
It must be something stupid I missed… Any help would be appreciated. Thanks!