Deploying a Web Game on windows server

Hello,

i am not sure if i am posting in the correct category.

I want to host my game on my own server it’s running a windows server, is there any way to install the web player on the server so that when a user clicks the link of my game it won’t need to download any content and play directly, because my game is getting bigger in size and i think it will take some time to download it’s content.

Also i have some problems with google chrome, i want to launch my game to work on different browsers, for now firefox is working great, but google chrome has a lot of problems, so any one has a solution for running unity game on google chrome !

excuse my English :sweat_smile:

Thanks in advance
Waleed Qwader

I’m afraid there isn’t a way to do this. Streaming a game to a client is a very advanced thing to do.

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You can build it as WebGL in order to allow the Google Chrome to play it.

could you at least give me some hints and i will start searching about it.
thanks

ok thank you, i will read about it.

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