DeltaTime vs DeltaSeconds 2

Hello, I’m glad to see that there was another question about the difference between DeltaTime and DeltaSeconds in the Tick() function. I get that this is just naming the parameter and so it doesn’t matter here, but where does the number come from that actually gets passed into here? Is it something like the number of seconds between the time the first frame of the game started, and the time this frame started?

It’s the time since the last frame and will be passed in by the engine.

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