After finishing the course, I wanted to try and create my own thing. Well, I decided a nice stepping stone would be to return to one (or some) of the projects that I did and expand on them to turn them more into a game. I thought Delivery Driver was especially lacking so I went back and added in some of my own ideas to the mix. I learned a lot putting this little game together. It may not be the best thing out there but I am fairly proud of what I was able to make.
Here’s my game if you’d like to try it out. And if so, then any feedback would be greatly appreciated! Thanks for your time!
The easiest way to solve this would be to add a reset button to go back to the start, only usable when there’s no velocity so people don’t exploit it like a teleportation cheat or something, perhaps only usable when colliding with two different objects. I don’t know, just some random ideas to fix that.
@Adrian_Segundo You can upload games to many sites, if you want to build a portfolio I highly suggest using either gamejolt.com or itch.io, you can also upload to Unity’s learning site but not many people use it for portfolio purposes.
I knew that there were definitely points in which you could get stuck. However, you’re absolutely right about adding in a reset button. I can’t believe that I overlooked such a simple solution.
To be honest…I don’t remember. However, I do know that I got it from a YT tutorial. Not sure what I searched for but I’m sure if you looked for ‘objective arrow’ or something to that effect then you’ll find the video talking about it.
And no, unfortunately, I don’t have the source anymore. Thanks for the interest though!