Hello,
I’ve been trying to find the save file created using the save system but it’s not showing up at all. I copy in the route shown in the inspector into my file explorer and nothing comes up.
Will
Hello,
I’ve been trying to find the save file created using the save system but it’s not showing up at all. I copy in the route shown in the inspector into my file explorer and nothing comes up.
Will
There is a quirk in the way the path is put together by Unity… which allows it to still work for Unity but fail when typed into the Explorer…
For example: Here’s what the game reports for my save file:
C:/Users/mnemo/AppData/LocalLow/DefaultCompany/RPG Project\save.sav
But the folder structure requires forward slashes, not back slashes…
I’ve found it’s easiest to navigate the struture one folder at a time manually in the explorer
This is pretty common in C# generally, the mish-mash of slash types for a file URI. I’d say from experience it seems to borrow this behavior from java’s design (java is a few years older than C# and a lot of inspiration was drawn from it).
Another member has posted this thread (thanks to Heath) with a solution that will help translate the path into a single slash-styled value that is friendly to your particular OS, allowing you to more easily copy/paste the filepath as was suggested in the video:
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