I created the new BP class as instructed for Building Escape Game Mode Base, but the DefaultPawn_BP is missing.
Screenshot attached.
I created the new BP class as instructed for Building Escape Game Mode Base, but the DefaultPawn_BP is missing.
Screenshot attached.
I think I may have made the pawn a child of actor instead of pawn.
Created a new pawn and it’s working now.
Cheers Chris!
This one was driving me crazy. I was selecting ‘Convert Selected Components…’ instead of ‘Convert Selected Actor…’
Working fine for me now
Thank you! That would have taken me forever to figure out!