Hello there! This is my obstacle course, a simple prototype created to demonstrate the skills I acquired during the first session of the “Complete C# Unity Game Developer 3D” course on Udemy, along with some additional knowledge I gained on my own.
A little unforgiving in the sense of small room for error early on in the level. I like the design of it! But I think it would be better for the difficulty to ramp up rather than thrown straight into the fire.