Deep Sea Explorer!

I think my game will be centered around exploring the deep trenches of the ocean in a submarine, where your main obstacles are low visibility, tight spaces, and falling rocks, which will be destructible.

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I would recommend checking out Subnautica to get some ideas on implementation and potential roadblocks you may find. But Deep sea exploration sounds very fun and loads of potential!

Yeah I’ve actually played a bit of Subnautica already so I have a headstart there! I might check if there was a post-mordem done on it though! Thanks!

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