Dedicated Godot server course

Hi, all! I recently stumbled on the Godot multiplayer course, and would like to propose a course that will not only cover the basics of multiplayer in Godot, but also:

how to package a dedicated server
optimal routing for dedicated servers
hosting dedicated servers
edit: to avoid ensuing costs for the students, some free VPS could be used?

it could be creating a casual .io style game, with no server-side persistence or anything fancy.

any thoughts on this?

Totally, I would also be interested in this

I would be interested in this as well. Also some advanced topics such as CSP or even lag compensation would be epic.

Your suggestion for a casual .io style game sounds perfect! It keeps things manageable while still offering valuable learning experiences. Plus, emphasizing no server-side persistence makes it accessible for beginners like me who might be intimidated by the complexities.

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