Hi, all! I recently stumbled on the Godot multiplayer course, and would like to propose a course that will not only cover the basics of multiplayer in Godot, but also:
how to package a dedicated server
optimal routing for dedicated servers
hosting dedicated servers
edit: to avoid ensuing costs for the students, some free VPS could be used?
it could be creating a casual .io style game, with no server-side persistence or anything fancy.
any thoughts on this?