Hi. I was looking for some clarification at a specific point in the lecture.
@13:00 Sam is showing how changing the vector affects the magnitude of the ProjectOnPlane’s DrawRay but then he mentions that this is the effect of normalization.
I do not see how Vector3.Normalize will dynamically change the magnitude of the DrawRay.
I thought Vector3.Normalize sets the magnitude of the DrawRay to 1 standard unit.
Could someone clarify or confirm? Thanks!