This is the code:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PrintToConsole : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
Debug.log(“Ate … Too Much Code”);
}
// Update is called once per frame
void Update()
{
}
}
And I receive this error;
Assets\Scenes\PrintToConsole.cs(10,14): error CS0117: ‘Debug’ does not contain a definition for ‘log’
Anyone know how I can fix this?
Thanks