Hi all,
I finshed the lecture, ran the code after a sucessful compile, to see if there were any errror and there was a 2 errors that came up a couple of thousand times in the message log, under Play in Editor section and they were this:
Blueprint Runtime Error: "Accessed None trying to read property CallFunc_TryGtPawnOwner_ReturnValue". Blueprint : APB_ShooterAnim function: Execute Ubergraph ABP Shooter Anim graph: EventGraph node: Set Angle
and
Blueprint Runtime Error: "Accessed None trying to read property CallFunc_TryGtPawnOwner_ReturnValue". Blueprint : APB_ShooterAnim function: Execute Ubergraph ABP Shooter Anim graph: EventGraph node: Set Speed
It aslo appeared in the Output log as well. It was fine yesterday when I tested it out, the errors have only been introduced today. Would anyone know from that what the error is and how I would solve these - because I’m clueless.
Thankyou and Regards.