Deadly trap animation

Grant kept talking about protecting treasure at the beginning of the lecture, and so I threw this together briefly after the lesson. I doubled the time the animation we created took since it was a little fast for this, but I think it still turned out nice.

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Funny story … a bit like Squid Game …

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This is brilliant, so funny! :smiley:
The only thing you could improve is the timing. It feels like the first character stops in order to get hit. It’s probably just a matter of tweaking the curves a bit to make the hit look a bit more accidental.
Good job!

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Thank you!
I do see that, and agree, the characters could use a little more work in the graph editors to achieve that effect. The only other way I think it would work is if I had the character turn toward the trap just slightly, almost a stop and ‘oh no’ moment before he is hit.
Thanks for the feedback :slight_smile:

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Yeah, that could work really well!

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Hahahaha thats amazing, keep up the good work

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