My Core Game Design
Player Experience:
Discovering various ending possibilities
Theme:
Determining the fate of a country by deciding which path should it take in the history.
The player:
The player plays an unnamed observer.
The setting:
A country called the Republic is on the brink of chaos after a disastrous economic crisis and the people took to the street demanding the resignation of a longtime dictator.
The goal:
Get the true ending (Avoiding the country from breaking apart).
Impressions:
![tragedi-mei-1998-dan-internet](/uploads/db2322/original/3X/2/6/263a8f0713707f7989d33b8252670dbb25eb650d.jpeg)