I’m on Blender 2.8x. When I render with cycles render, one specific mesh does not have the color rendered properly. I’ve tried toying with the # of samples, light placement, and light intensity, but this one specific mesh never renders with the proper color. Any ideas?
I tried that and looked at the shaders, no leads there. But.
I decided to delete that mesh and remake it. Upon deleting it, I discovered there was an identical duplicated mesh overlapping it without any material set. It was just a grey box.