Does anyone else have an issue where the custom cursors carry outside of the game window? It makes it hard to click the unity stop button. I have reproduced the issue several times but when I try to screenshot it, the custom cursor and standard mouse pointer disappear. This isn’t the cursor travel issue. It is a different issue altogether. hopefully, it will be resolved after the Observer pattern video.
I noticed that when the custom cursors carry outside of the game window, that if I move it back and forth, I am able to see the standard windows pointer, offset a bit from custom one.
Any ideas,
Tim