So this is a comparison of all the low poly characters that I’ve built and then started evolving beyond low poly which seems like a failing grade to me, but this course has been so helpful. I’m excited to finish the other course and start working more character modeling and environment modeling.
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Developing them on is good. Making them your own rather than copies of the course. Low poly is not a good end in itself, only a thing that may be forced on the maker depending on the end use or purpose, the capacity of a game for example. As tech advances the low ‘needed’ gets ever higher.
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Nice job.