Cursor Input isn't very user friendly

Hello, at this point, the mouse input is making the turret jump around a lot, and it really isn’t very easy to aim. This might be because there’s no visual indicator of the mouse screen position, but unless I’ve got something wrong, it really feels clumsy. I think something was said about this, but do you return to making the mouse input smoother and more user friendly in the later tutorials?

A crosshair is added towards the end if that’s what you’re asking for?

I think I’m more talking about the turret snapping suddenly from left to right or up to down if the cursor position crosses over the tank mesh. It would probably feel better with some kind of lerp, but maybe I can try to add that as an extra personal challenge at the end. The crosshair will definitely help though.

That is definitely a good opportunity to apply what you learnt in the previous section.

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