Does anyone have this bug ?
Cursor that we change in the course is effecting the unity Editor while in play mode
The cursor from the game can somehow outside the bounds of game screen
change to be in inspector and hierarchy too and everywhere in the unity editor
Hmmm… Are you using the new 2021 version? I hadn’t noticed an issue with the cursors in any of the clones I have in various versions, so I went ahead and downloaded 2021.1.3f and got the behavior you described. No idea, as of yet, how to solve it. Might be something to escalate to Unity’s Bug Tracker
Ok maybe i will upgrade to the latest 2020.3 and check , i saw they upgraded the LTS to 3.5f
Edited
Upgraded to 2020.3.5f1
And the problem is still there
I tried also Deleting library folder
So to fix it for anyone having this problem after talking with brian in discord
//Varaible in PlayerController
Rect ScreenWindow = new Rect(0,0,Screen.width, Screen.height);
//This Add first in the Update
if(!ScreenWindow.Contains(Input.mousePosition))
{
Cursor.SetCursor(null,Vector2.zero,CursorMode.Auto);
return;
}