I just enrolled in unreal engine blueprint course in Udemy.
I’m at Crystal Cavern (course section 2, no 34) and running into problem to make the point light flickering as guided in the video.
The video mentioned about set in timeline for lerp location, lerp scale and light intensity.
From the video, the light should be flickering as set in timeline
However, what happened to me is it didn’t.
It just turned off when near the player.
How to fix? Any help and right direction would be helpful, Thank you in advance
Here the link of snapshot of my event graph and timeline