Crystal Cavern Camera Movement

Hello. I’m having this issue where I have a function that moves the camera when the player hits a trigger. It works fine, when the player crosses the trigger, the camera zooms out. But when I hit another camera trigger (the trigger that zooms the camera back in), it works, but bunch of errors pops up, and I can’t quite figure out why. The game doesn’t crash or seem to have any real issue, the errors just pops up in the messege log. Any ideas?

Here are my Blueprints that the errors are pointing to.


The error message:


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