Here are a few screenshots for the level design that I did for the Crypt Raider course. I realize that I put the level together too early, but I had a lot of fun with it. I played around with exposure settings in the post process volume, made a child blueprint of the torches and tweaked them in Niagara to glow green, and all sorts of small fun things to help bring it together and challenge myself in the process.
I hope you like it!