CrossPlatformInputManager autocomplete not working [solved]

[solved]
when I type "CrossPlatformInputManager " in the game manager script in mono develop it does not autocomplete and then I get an error “the type of namespace gamemanager could not be found” later in the replaysystem script when I try to refer to the gamemanager script on this line… “private GameManager manager;” also the using system line did not autocomeplete in the gamemanager script when I tried to add “using UnityStandardAssets.CrossPlatformInput;”

I can’t help but think all these problems are related

the autocomplete works for “using UnityStandardAssets.CrossPlatformInput;” in the player script so I moved the scripts from the main asset folder in to a subfolder that I created called scripts and the autocomplete started to work and the errors went away

You get nothing hassle-free, I find lol

not even David Hasslehoff

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