What would be a good way to create a new action that would hit, for example, a cross-shaped or L-shaped area?
Like a sword action that deals damage in an L?
First you have the validation, where do you want the player to be able to take that action? Anywhere? Or must be taken next to an enemy like the sword/shoot?
That “shape” logic is all on the TakeAction, you know the target grid position so for an L you just damage some number of positions directly above and some directly to the right.
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