Creating classes in UE4 and issues with VS2017

Ok, so I went through this class once, but I am doing again as a refresher and had the strangest thing happen. I created the class for grabber in UE4. There is currently a bug where the engine will not stop showing the notification that it is opening VS so that is a non-issue. But the thing is, it creates my grabber.h/.cpp but they will NOT show up in the outline of files in VS. I can access the file via UE or directly from the folder, but for whatever reason it will not show up in the project in VS.

Any ideas what might be at play here?

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