Creating Blue Print Game Mode with newer versions of Unreal Editor (e.g. 4.22.2)

Creation of GameMode_BP differs from the video lecture when using Linux Mint 19.1 and Unreal Editor 4.22.2. The approach I used is summarized by the following images.

mapsmodes

GameMode_BP

Select the “+” to the right of “GameMode”. The second image shows the Content location of “GameMode_BP”.

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