Is there a difference between
AActor *HitActor = HitResult.GetActor();
and
AActor* HitActor = HitResult.GetActor();
Is there an easy way to remember where to put the pointer star?
Is there a difference between
AActor *HitActor = HitResult.GetActor();
and
AActor* HitActor = HitResult.GetActor();
Is there an easy way to remember where to put the pointer star?
No, there is no difference those two are the same including
AActor * HitActor = HitResult.GetActor();
What matters is whether it’s on a declaration or an expression.
*Thing; // unary *, dereference `Thing`
Type* Thing; // Thing is a pointer to Type
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