Hi, the lecture skips over the use of source control. I am wondering if there is a video going through creating a Godot 4 project that includes a git repository for source control - perhaps in another course or somewhere else. I know it’s a topic that is outside the core of teaching Godot but it’s so fundamental to software development these days that I think it’s worthwhile. I’d love to better understand how you apply source control for game projects as well.
While we do have a course that teaches Git through the use of SourceTree and a focus on Unity near the end, it should be adaptable to Godot projects as well.
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