OK I had a crash after adding this. After a bit of searching I found other people had the same crash with this tutorial and had reported it in places like StackOverflow and the Unreal Forums. There is also a question on the Gamedev.TV forums which shows up in Google but doesn’t appear under this video. None of the links I found seem to offer a solution.
The solution is fairly simple. In the video and also when doing the tutorial myself the BT_EnemyAI is automatically linked to BB_EnemyAI. However it doesn’t get saved automatically so if you go to Visual Studio or Rider and do a full build without clicking the SaveAll button in the editor it will clear the Blackboard from the Enemy Behaviour Tree.