Game Design
Player Experience: CHAOS
Core Mechanic: Dodge & Shoot
Core Game Loop: Get to the next level without getting contaminated or sick in order to win the game. Start from beginning when die.
Feature and Requirements
Player Movement: Horizontal and vertical movement
Shooting: Player can spray disinfectant which do damage to opponent. Range and damage should be tunable.
Enemy paths: Enemies should travel on paths. Number of enemies and rate of spawn need to be tunable. Difficulty scaling and randomization of paths is needed.
Time: Points are given for faster time.
Boost: Boost is easily accessible by eating the boost item (eating boost item while contaminated will make the player lose the game automatically)
Camera Rail: Path through the level that the camera follows.
Grocery Objects: These objects have to be collected according to the needs to finish the level.
Menu system: Start menu, Pause screen, Death screen.
I just want to make a game to spread awareness and a little entertainment in the middle of this pandemic
I would love to be given any critic and suggestion.