Course Idea: Turn-based 2D RPG in Unity

I’d like to see a course focused on making games like the old school SNES era RPGs.

Oh man, I would be so so so excited for something like that! Would give the chance to implement a turn manager, an enemy database, a combatarena selector and many manager systems that guide the whole game. I think that this is an awesome suggestion :smiley:

I also would like a turn based strategy games course with AI. Something like chess or uniwar. Uniwar is an android game. Great game would love to be able to make my own.