COURSE IDEA: PS1 ARPG Course in Godot

Hey guys, just a suggestion for a course I’d love to do here, I’m sure it would generate some interest.

If you could make a course detailing the following criteria:

  1. How to make PS1 models from scratch using Blender and GIMP/Aseperite/Krita (characters, enemies, animals, buildings, etc)
  2. How to make classic RPG terrain levels in Godot
  3. How to use (insert software here) to create music for PS1 RPG games
  4. How to program character controllers, AI and scripted events using GDScript (level transitions, procedural enemy generation, magic/arrow projectiles etc)
  5. How to make cutscenes in Godot
  6. How to create graphical effects for magic and explosions.
  7. How to use the weather/lighting system in godot (weather effects, fire, ocean/waves, etc)
  8. How to enable post processing effects to further improve the graphics if developers wanted to use those options

Maybe even as an extra course go in depth on how to manage the project and how to manage milestones as they are completed in a project,

EDIT: It would also be cool if you could cover how to port games successfully over to consoles and phones as well if possible.

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