Here’s my final render for this course.
Blender + Unreal 3D Game Character - 克美ちゃん - Stage 2 (Rig and Animation) - YouTube
The course had many great parts but others were a huge disappointment. The two biggest flaws for me were:
1 - The lack of GameDev instruction
2 - The lack of Japanese Anime instruction
The course doesn’t mention anything about Game Engines, Game-Ready Rigs, Export-Import Methods and many other crucial aspects of Game Ready Characters. I struggled a lot learning this trough Youtube and none of the Blender Courses I bought teach this.
It also doesn’t teach anything about Japanese Anime Art Style, common Japanese proportions, no hint of eastern art at all.
I’m very grateful for this learning experience but I realized that in order to achieve my GameDev Dreams, it is time for me to move on from buying GDTV Courses and stick to just asking the community for help. Thanks everyone.