Hello,
I get a couple of errors during coding of PlayerControl. I don’t understand why it’s not in the library when I already declared it earlier in Opendoor.h. Please see attached images:
It’s not registering GetWorld:
Any suggestions? Thank you.
Hello,
I get a couple of errors during coding of PlayerControl. I don’t understand why it’s not in the library when I already declared it earlier in Opendoor.h. Please see attached images:
It’s not registering GetWorld:
Any suggestions? Thank you.
Also, when I hit the play, it’s not removing nor saving the state in which I set Default Pawn in the ActorThatOpens:
Also, to get rid of the squiggles under GetWorld() and enable autocomplete for it, add this to the top of the file:
#include "Engine/World.h"